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		<id>http://charp-test.techbydsn.com/green/index.php?action=history&amp;feed=atom&amp;title=Komuloi</id>
		<title>Komuloi - Revision history</title>
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		<updated>2026-04-04T09:26:16Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=750&amp;oldid=prev</id>
		<title>Dm at 04:36, 5 May 2024</title>
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				<updated>2024-05-05T04:36:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:36, 5 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l186&quot; &gt;Line 186:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 186:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Height and Weight''': Trochile average just under two and a half feet in height and 30 lbs. in weight at adulthood, but shrink as they age. Players may choose their height and weight or have it determined randomly by using the formula below: - Size Modifier: 2d4 - Height: 24 inches + Size Modifier - Weight: 20 lbs + (1d4 * Size Modifier) : '''Age''': Trochile are considered adult at age 14. Their actual life expectancy is unclear due to the curious nature of their &amp;quot;growth.&amp;quot; For each decade after adulthood, Trochile lose 1d4 inches of height. The oldest and wisest among them can be as small as a pixie, and they do not believe that their life ends when they &amp;quot;shrink out,&amp;quot; claiming to pass into another realm of existence entirely that they do not connect with an afterlife. : '''Vision''': Trochile do not have particularly good distance vision but their perception of colors and patterns is extremely refined. They have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. : #### Fluffy Little Things Falling damage for a Trochile maxes out at 10d6 instead of the normal 20d6. : #### Beak A Trochile's unarmed strikes do 3 (1d6) + (STR or DEX) piercing damage on a hit. : #### Spooky Intuition When a Trochile is targeted by a spell that requires a '''Wisdom Save''' and succeeds, the spellcaster is instead targeted by the spell. : #### Truth Seeker Trochile are compelled to find pieces to contribute to their perputually incomplete masterpiece. How they select the oddities that they choose to seek out is a mystery, but : #### Remnant of Shadows: Life Drinker Their time in the Shadow Realm clings to all Komuloi. If a Trochile makes a successful Beak attack on a creature, they can choose to ''Grapple'' the creature, inserting their barbed tongue into the wound. The Trochile's hands remain free in this situation and they have ''Advantage'' on melee and touch attacks while grappling, but they cannot make another Beak attack until they end the grapple. The escape DC for the target is 8 + the Trochile's Wisdom bonus + the Trochile's proficiency bonus. If the escape is successful, the target takes 3 (1d6) slashing damage from the barbs. If the Trochile starts their turn with an active grapple, their target takes 10 (3d6) necrotic damage and the Trochile heals for 1/2 the amount. If the creature is an Undead or Construct, they take no damage and if their nature was not previously known it is revealed to the Trochile. ## Cassuar, the Judges Cassuar are not often seen in their natural forms, generally moving in disguise as smaller Komuloi. Undisguised, they are massive creatures with shaggy, almost fur-like plumage of rich greens and blues. They have long necks and powerful beaks, but instead of wings they have a second pair of feathery arms. : The Cassuar are exceedingly rare even among the Komuloi, treated less as cousins than as angels or demons. They are reclusive and secretive, responsible for the inner workings of Kumoloi society. The subculture of the Cassuar reinforces their duty to protect and hide the Komuloi people from their enemies. Most Kumoloi never meet one, or at least don't think that they do. The Cassuar shapeshifting ability serves to reinforce thir mystery. : ### Cassuar Traits : #### Suggested Ability Scores Cassuar receive a +2 to one ability score and a +2 to another ability score. Cassuar NPCs usually choose +2 to Dexterity and +2 to Wisdom. : #### Powerful Build Cassuar do not have the hollow bones of their flying cousins. Due to their bulk they receive a +2 to Strength and can use Large weapons without difficulty and Medium two-handed weapons in one hand. : #### Physical Cassuar are considered Large creatures. Their base walking speed is 40. : '''Height and Weight''': Cassuar average 10 feet in height and can weigh 500 lbs or more. Their physical properties can be determined randomly by using the formula below: - Size Modifier: 2d12 - Height: 108 inches + Size Modifier - Weight: 320 lbs + (2d10 * Size Modifier) : '''Age''': Cassuar are considered adult at age 30. Their life expectancy is upwards of 200. : '''Vision''': Cassuar can make out details twice as far as humans and have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. : #### Talon A Cassuar's unarmed strikes do 9 (2d8) + (STR or DEX) slashing damage on a hit or 13 (2d12) + (STR or DEX) on a kick. : #### Secondary Arms Cassuar have two slightly smaller secondary arms below their primary pair of arms. The secondary arms can manipulate an object or wield one medium weapon that has the light property. : #### Remnant of Shadows: Body Snatcher Their time in the Shadow Realm clings to all Komuloi. As the judges of the Komuloi, Cassuar also served as executioners. When a Cassuar executes someone that they have judged, the victim must make a '''Wisdom Save''' with a DC equal to 8 + the Cassuar's WIS bonus. If the victim is innocent of their crime, they have ''Advantage'' on the save. If they fail, their body is destroyed and their soul does not pass on. Instead it is held by the Cassuar in a small gemstone. While holding one of these stones, a creature can cast '''Alter Self''' to take the form of the victim for one hour. They can also extend the duration by an additional hour if they have 2nd level spell slots available. Once the spell ends, the soul is released and the gem crumbles to dust. The Cassuar can attempt to replicate a previously used form, but the deception becomes progressively more obvious as their memory of the form fades. Deception checks using a form created from memory take a cumulative -1 for each day since the soul has been released.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Height and Weight''': Trochile average just under two and a half feet in height and 30 lbs. in weight at adulthood, but shrink as they age. Players may choose their height and weight or have it determined randomly by using the formula below: - Size Modifier: 2d4 - Height: 24 inches + Size Modifier - Weight: 20 lbs + (1d4 * Size Modifier) : '''Age''': Trochile are considered adult at age 14. Their actual life expectancy is unclear due to the curious nature of their &amp;quot;growth.&amp;quot; For each decade after adulthood, Trochile lose 1d4 inches of height. The oldest and wisest among them can be as small as a pixie, and they do not believe that their life ends when they &amp;quot;shrink out,&amp;quot; claiming to pass into another realm of existence entirely that they do not connect with an afterlife. : '''Vision''': Trochile do not have particularly good distance vision but their perception of colors and patterns is extremely refined. They have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. : #### Fluffy Little Things Falling damage for a Trochile maxes out at 10d6 instead of the normal 20d6. : #### Beak A Trochile's unarmed strikes do 3 (1d6) + (STR or DEX) piercing damage on a hit. : #### Spooky Intuition When a Trochile is targeted by a spell that requires a '''Wisdom Save''' and succeeds, the spellcaster is instead targeted by the spell. : #### Truth Seeker Trochile are compelled to find pieces to contribute to their perputually incomplete masterpiece. How they select the oddities that they choose to seek out is a mystery, but : #### Remnant of Shadows: Life Drinker Their time in the Shadow Realm clings to all Komuloi. If a Trochile makes a successful Beak attack on a creature, they can choose to ''Grapple'' the creature, inserting their barbed tongue into the wound. The Trochile's hands remain free in this situation and they have ''Advantage'' on melee and touch attacks while grappling, but they cannot make another Beak attack until they end the grapple. The escape DC for the target is 8 + the Trochile's Wisdom bonus + the Trochile's proficiency bonus. If the escape is successful, the target takes 3 (1d6) slashing damage from the barbs. If the Trochile starts their turn with an active grapple, their target takes 10 (3d6) necrotic damage and the Trochile heals for 1/2 the amount. If the creature is an Undead or Construct, they take no damage and if their nature was not previously known it is revealed to the Trochile. ## Cassuar, the Judges Cassuar are not often seen in their natural forms, generally moving in disguise as smaller Komuloi. Undisguised, they are massive creatures with shaggy, almost fur-like plumage of rich greens and blues. They have long necks and powerful beaks, but instead of wings they have a second pair of feathery arms. : The Cassuar are exceedingly rare even among the Komuloi, treated less as cousins than as angels or demons. They are reclusive and secretive, responsible for the inner workings of Kumoloi society. The subculture of the Cassuar reinforces their duty to protect and hide the Komuloi people from their enemies. Most Kumoloi never meet one, or at least don't think that they do. The Cassuar shapeshifting ability serves to reinforce thir mystery. : ### Cassuar Traits : #### Suggested Ability Scores Cassuar receive a +2 to one ability score and a +2 to another ability score. Cassuar NPCs usually choose +2 to Dexterity and +2 to Wisdom. : #### Powerful Build Cassuar do not have the hollow bones of their flying cousins. Due to their bulk they receive a +2 to Strength and can use Large weapons without difficulty and Medium two-handed weapons in one hand. : #### Physical Cassuar are considered Large creatures. Their base walking speed is 40. : '''Height and Weight''': Cassuar average 10 feet in height and can weigh 500 lbs or more. Their physical properties can be determined randomly by using the formula below: - Size Modifier: 2d12 - Height: 108 inches + Size Modifier - Weight: 320 lbs + (2d10 * Size Modifier) : '''Age''': Cassuar are considered adult at age 30. Their life expectancy is upwards of 200. : '''Vision''': Cassuar can make out details twice as far as humans and have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. : #### Talon A Cassuar's unarmed strikes do 9 (2d8) + (STR or DEX) slashing damage on a hit or 13 (2d12) + (STR or DEX) on a kick. : #### Secondary Arms Cassuar have two slightly smaller secondary arms below their primary pair of arms. The secondary arms can manipulate an object or wield one medium weapon that has the light property. : #### Remnant of Shadows: Body Snatcher Their time in the Shadow Realm clings to all Komuloi. As the judges of the Komuloi, Cassuar also served as executioners. When a Cassuar executes someone that they have judged, the victim must make a '''Wisdom Save''' with a DC equal to 8 + the Cassuar's WIS bonus. If the victim is innocent of their crime, they have ''Advantage'' on the save. If they fail, their body is destroyed and their soul does not pass on. Instead it is held by the Cassuar in a small gemstone. While holding one of these stones, a creature can cast '''Alter Self''' to take the form of the victim for one hour. They can also extend the duration by an additional hour if they have 2nd level spell slots available. Once the spell ends, the soul is released and the gem crumbles to dust. The Cassuar can attempt to replicate a previously used form, but the deception becomes progressively more obvious as their memory of the form fades. Deception checks using a form created from memory take a cumulative -1 for each day since the soul has been released.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Races|Back to Races]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dm</name></author>	</entry>

	<entry>
		<id>http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=748&amp;oldid=prev</id>
		<title>Dm: /* Physical */</title>
		<link rel="alternate" type="text/html" href="http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=748&amp;oldid=prev"/>
				<updated>2024-05-05T04:35:12Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Physical&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:35, 5 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l92&quot; &gt;Line 92:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cathartids are considered Large creatures. Their base walking speed is 35 and their flying speed is 30 (or 30/120 if using the Advanced Flying rules).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cathartids are considered Large creatures. Their base walking speed is 35 and their flying speed is 30 (or 30/120 if using the Advanced Flying rules).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- '''Height and Weight''': Players may choose their height and weight or have it determined randomly by using the formula below&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- '''Height and Weight''': Players may choose their height and weight or have it determined randomly by using the formula below&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Size Modifier: 3d6 - Height: 84 inches + Size Modifier - Weight: 108 lbs + (1d8 * Size Modifier)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Size Modifier: 3d6 - Height: 84 inches + Size Modifier - Weight: 108 lbs + (1d8 * Size Modifier)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- '''Age''': Cathartids are considered adult at age 16. Their life expectancy is 85. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- '''Age''': Cathartids are considered adult at age 16. Their life expectancy is 85. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- '''Vision''': Cathartids can make out details twice as far as humans and have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. Their sense of smell is extremely tuned toward identifying carrion, allowing them to detect the presence, direction, number, and type of undead creatures within 60 ft. - '''Talon''' A Cathartid's unarmed strikes do 7 (2d6) + (STR or DEX) slashing damage on a hit.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- '''Vision''': Cathartids can make out details twice as far as humans and have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. Their sense of smell is extremely tuned toward identifying carrion, allowing them to detect the presence, direction, number, and type of undead creatures within 60 ft. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- '''Talon''' A Cathartid's unarmed strikes do 7 (2d6) + (STR or DEX) slashing damage on a hit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Magnetic Personality ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Magnetic Personality ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dm</name></author>	</entry>

	<entry>
		<id>http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=747&amp;oldid=prev</id>
		<title>Dm: /* Physical */</title>
		<link rel="alternate" type="text/html" href="http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=747&amp;oldid=prev"/>
				<updated>2024-05-05T04:34:38Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Physical&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:34, 5 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l91&quot; &gt;Line 91:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Physical ====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Physical ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cathartids are considered Large creatures. Their base walking speed is 35 and their flying speed is 30 (or 30/120 if using the Advanced Flying rules). &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;'''Height and Weight''': Players may choose their height and weight or have it determined randomly by using the formula below&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;- Size Modifier: 3d6 - Height: 84 inches + Size Modifier - Weight: 108 lbs + (1d8 * Size Modifier) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;'''Age''': Cathartids are considered adult at age 16. Their life expectancy is 85. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;'''Vision''': Cathartids can make out details twice as far as humans and have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. Their sense of smell is extremely tuned toward identifying carrion, allowing them to detect the presence, direction, number, and type of undead creatures within 60 ft. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: #### &lt;/del&gt;Talon A Cathartid's unarmed strikes do 7 (2d6) + (STR or DEX) slashing damage on a hit.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cathartids are considered Large creatures. Their base walking speed is 35 and their flying speed is 30 (or 30/120 if using the Advanced Flying rules).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;'''Height and Weight''': Players may choose their height and weight or have it determined randomly by using the formula below&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- Size Modifier: 3d6 - Height: 84 inches + Size Modifier - Weight: 108 lbs + (1d8 * Size Modifier)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;'''Age''': Cathartids are considered adult at age 16. Their life expectancy is 85. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;'''Vision''': Cathartids can make out details twice as far as humans and have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. Their sense of smell is extremely tuned toward identifying carrion, allowing them to detect the presence, direction, number, and type of undead creatures within 60 ft. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- '''&lt;/ins&gt;Talon&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;A Cathartid's unarmed strikes do 7 (2d6) + (STR or DEX) slashing damage on a hit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Magnetic Personality ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Magnetic Personality ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dm</name></author>	</entry>

	<entry>
		<id>http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=746&amp;oldid=prev</id>
		<title>Dm: /* Physical */</title>
		<link rel="alternate" type="text/html" href="http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=746&amp;oldid=prev"/>
				<updated>2024-05-05T04:33:14Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Physical&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:33, 5 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l93&quot; &gt;Line 93:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cathartids are considered Large creatures. Their base walking speed is 35 and their flying speed is 30 (or 30/120 if using the Advanced Flying rules). : '''Height and Weight''': Players may choose their height and weight or have it determined randomly by using the formula below: - Size Modifier: 3d6 - Height: 84 inches + Size Modifier - Weight: 108 lbs + (1d8 * Size Modifier) : '''Age''': Cathartids are considered adult at age 16. Their life expectancy is 85. : '''Vision''': Cathartids can make out details twice as far as humans and have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. Their sense of smell is extremely tuned toward identifying carrion, allowing them to detect the presence, direction, number, and type of undead creatures within 60 ft. : #### Talon A Cathartid's unarmed strikes do 7 (2d6) + (STR or DEX) slashing damage on a hit.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cathartids are considered Large creatures. Their base walking speed is 35 and their flying speed is 30 (or 30/120 if using the Advanced Flying rules). : '''Height and Weight''': Players may choose their height and weight or have it determined randomly by using the formula below: - Size Modifier: 3d6 - Height: 84 inches + Size Modifier - Weight: 108 lbs + (1d8 * Size Modifier) : '''Age''': Cathartids are considered adult at age 16. Their life expectancy is 85. : '''Vision''': Cathartids can make out details twice as far as humans and have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. Their sense of smell is extremely tuned toward identifying carrion, allowing them to detect the presence, direction, number, and type of undead creatures within 60 ft. : #### Talon A Cathartid's unarmed strikes do 7 (2d6) + (STR or DEX) slashing damage on a hit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; : #### &lt;/del&gt;Magnetic Personality Cathartids are natural leaders, instinctively exuding authority and grace at every turn. They gain proficiency in ''Persuasion'' and ''Intimidation'' and start with one follower, henchman, or sidekick appropriate to their background. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=== &lt;/ins&gt;Magnetic Personality &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cathartids are natural leaders, instinctively exuding authority and grace at every turn. They gain proficiency in ''Persuasion'' and ''Intimidation'' and start with one follower, henchman, or sidekick appropriate to their background.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Remnant of Shadows===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Remnant of Shadows===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Form of Dread''' Their time in the Shadow Realm clings to all Komuloi. The Cathartid can tap into this darkness, gathering the shadows around them in a swirling vortex of whispered threats and muffled shrieks. : A Cathartid can manifest this '''Form of Dread''' as a bonus action or reaction, lasting for up to one minute or until they choose to dispel it (no action required). : While in this state, the Cathartid gains the following benefits. - Immunity to the ''Frightened'' condition - They gain 5 (1d0) + CHA bonus temporary HP - Once during each of their turns, when they hit a creature with an attack roll, they can force it to make a '''Wisdom Save''' or become ''Frightened'' until the end of the Cathartid's next turn. The DC of this check is 8 + proficiency + CHA bonus ## Strigid, the Watchers Strigids are not as physically powerful as the Cathartids but their reputation for calculated manipulation and emotional detachment makes them equally as intimidating. They often embrace this perception, actively spreading the belief that intelligence is the only thing that differentiates civilized creatures that should be respected from livestock that are only useful as labor and eventually food. At some point during their stay in the Shadowed Lands the taboo against cannibalism was discarded out of necessity but since the creation of the Roosts only Mesovaerie has continued to observe certain rites that include the practice. It is probable that it has largely died off but the Strigid take a certain amount of pleasure in suggesting otherwise as a threat.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Form of Dread''' Their time in the Shadow Realm clings to all Komuloi. The Cathartid can tap into this darkness, gathering the shadows around them in a swirling vortex of whispered threats and muffled shrieks. : A Cathartid can manifest this '''Form of Dread''' as a bonus action or reaction, lasting for up to one minute or until they choose to dispel it (no action required). : While in this state, the Cathartid gains the following benefits. - Immunity to the ''Frightened'' condition - They gain 5 (1d0) + CHA bonus temporary HP - Once during each of their turns, when they hit a creature with an attack roll, they can force it to make a '''Wisdom Save''' or become ''Frightened'' until the end of the Cathartid's next turn. The DC of this check is 8 + proficiency + CHA bonus ## Strigid, the Watchers Strigids are not as physically powerful as the Cathartids but their reputation for calculated manipulation and emotional detachment makes them equally as intimidating. They often embrace this perception, actively spreading the belief that intelligence is the only thing that differentiates civilized creatures that should be respected from livestock that are only useful as labor and eventually food. At some point during their stay in the Shadowed Lands the taboo against cannibalism was discarded out of necessity but since the creation of the Roosts only Mesovaerie has continued to observe certain rites that include the practice. It is probable that it has largely died off but the Strigid take a certain amount of pleasure in suggesting otherwise as a threat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dm</name></author>	</entry>

	<entry>
		<id>http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=745&amp;oldid=prev</id>
		<title>Dm: /* Physical */</title>
		<link rel="alternate" type="text/html" href="http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=745&amp;oldid=prev"/>
				<updated>2024-05-05T04:32:46Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Physical&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:32, 5 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l91&quot; &gt;Line 91:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Physical ====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Physical ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cathartids are considered Large creatures. Their base walking speed is 35 and their flying speed is 30 (or 30/120 if using the Advanced Flying rules). : '''Height and Weight''': Players may choose their height and weight or have it determined randomly by using the formula below: - Size Modifier: 3d6 - Height: 84 inches + Size Modifier - Weight: 108 lbs + (1d8 * Size Modifier) : '''Age''': Cathartids are considered adult at age 16. Their life expectancy is 85. : '''Vision''': Cathartids can make out details twice as far as humans and have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. Their sense of smell is extremely tuned toward identifying carrion, allowing them to detect the presence, direction, number, and type of undead creatures within 60 ft. : #### Talon A Cathartid's unarmed strikes do 7 (2d6) + (STR or DEX) slashing damage on a hit. : #### Magnetic Personality Cathartids are natural leaders, instinctively exuding authority and grace at every turn. They gain proficiency in ''Persuasion'' and ''Intimidation'' and start with one follower, henchman, or sidekick appropriate to their background. : &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#### &lt;/del&gt;Remnant of Shadows&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;Form of Dread Their time in the Shadow Realm clings to all Komuloi. The Cathartid can tap into this darkness, gathering the shadows around them in a swirling vortex of whispered threats and muffled shrieks. : A Cathartid can manifest this '''Form of Dread''' as a bonus action or reaction, lasting for up to one minute or until they choose to dispel it (no action required). : While in this state, the Cathartid gains the following benefits. - Immunity to the ''Frightened'' condition - They gain 5 (1d0) + CHA bonus temporary HP - Once during each of their turns, when they hit a creature with an attack roll, they can force it to make a '''Wisdom Save''' or become ''Frightened'' until the end of the Cathartid's next turn. The DC of this check is 8 + proficiency + CHA bonus ## Strigid, the Watchers Strigids are not as physically powerful as the Cathartids but their reputation for calculated manipulation and emotional detachment makes them equally as intimidating. They often embrace this perception, actively spreading the belief that intelligence is the only thing that differentiates civilized creatures that should be respected from livestock that are only useful as labor and eventually food. At some point during their stay in the Shadowed Lands the taboo against cannibalism was discarded out of necessity but since the creation of the Roosts only Mesovaerie has continued to observe certain rites that include the practice. It is probable that it has largely died off but the Strigid take a certain amount of pleasure in suggesting otherwise as a threat.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cathartids are considered Large creatures. Their base walking speed is 35 and their flying speed is 30 (or 30/120 if using the Advanced Flying rules). : '''Height and Weight''': Players may choose their height and weight or have it determined randomly by using the formula below: - Size Modifier: 3d6 - Height: 84 inches + Size Modifier - Weight: 108 lbs + (1d8 * Size Modifier) : '''Age''': Cathartids are considered adult at age 16. Their life expectancy is 85. : '''Vision''': Cathartids can make out details twice as far as humans and have ''Advantage'' on '''Wisdom (Perception)''' and '''Intelligence (Investigation)''' checks involving vision. Their sense of smell is extremely tuned toward identifying carrion, allowing them to detect the presence, direction, number, and type of undead creatures within 60 ft. : #### Talon A Cathartid's unarmed strikes do 7 (2d6) + (STR or DEX) slashing damage on a hit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;: #### Magnetic Personality Cathartids are natural leaders, instinctively exuding authority and grace at every turn. They gain proficiency in ''Persuasion'' and ''Intimidation'' and start with one follower, henchman, or sidekick appropriate to their background. : &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===&lt;/ins&gt;Remnant of Shadows&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Form of Dread&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;Their time in the Shadow Realm clings to all Komuloi. The Cathartid can tap into this darkness, gathering the shadows around them in a swirling vortex of whispered threats and muffled shrieks. : A Cathartid can manifest this '''Form of Dread''' as a bonus action or reaction, lasting for up to one minute or until they choose to dispel it (no action required). : While in this state, the Cathartid gains the following benefits. - Immunity to the ''Frightened'' condition - They gain 5 (1d0) + CHA bonus temporary HP - Once during each of their turns, when they hit a creature with an attack roll, they can force it to make a '''Wisdom Save''' or become ''Frightened'' until the end of the Cathartid's next turn. The DC of this check is 8 + proficiency + CHA bonus ## Strigid, the Watchers Strigids are not as physically powerful as the Cathartids but their reputation for calculated manipulation and emotional detachment makes them equally as intimidating. They often embrace this perception, actively spreading the belief that intelligence is the only thing that differentiates civilized creatures that should be respected from livestock that are only useful as labor and eventually food. At some point during their stay in the Shadowed Lands the taboo against cannibalism was discarded out of necessity but since the creation of the Roosts only Mesovaerie has continued to observe certain rites that include the practice. It is probable that it has largely died off but the Strigid take a certain amount of pleasure in suggesting otherwise as a threat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Strigids are very owl-like in their appearance and behaviour, their large eyes seeming to take in every detail and their habits as an ambush predator extending into social interactions. They are notorious for swooping into conversations unannounced with some cutting bit of laconic wit or walking away from an uninteresting discussion without a word of farewell. This lack of social grace is tolerated because of their keen insight as well as their talent for divination, both of which increase the likelihood that what they do say is sure to be worth hearing. ### Glaucid, the Little Watchers Glaucids are diminuitive cousins of the Strigids, still owl-like but much smaller and often described as curious to a fault. They have been suggested at different times to have been an intentional modification by Mulo, some sort of prenatal condition, or a specific curse of certain Strigid bloodlines by the dark Fey. The suggestion that they are part Gnome is of course ridiculous, but there are certainly some coincidental similarities noted, such as their wordiness and their aptitude for arcane magic. ### Strigid/Glaucid Traits&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Strigids are very owl-like in their appearance and behaviour, their large eyes seeming to take in every detail and their habits as an ambush predator extending into social interactions. They are notorious for swooping into conversations unannounced with some cutting bit of laconic wit or walking away from an uninteresting discussion without a word of farewell. This lack of social grace is tolerated because of their keen insight as well as their talent for divination, both of which increase the likelihood that what they do say is sure to be worth hearing. ### Glaucid, the Little Watchers Glaucids are diminuitive cousins of the Strigids, still owl-like but much smaller and often described as curious to a fault. They have been suggested at different times to have been an intentional modification by Mulo, some sort of prenatal condition, or a specific curse of certain Strigid bloodlines by the dark Fey. The suggestion that they are part Gnome is of course ridiculous, but there are certainly some coincidental similarities noted, such as their wordiness and their aptitude for arcane magic. ### Strigid/Glaucid Traits&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dm</name></author>	</entry>

	<entry>
		<id>http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=744&amp;oldid=prev</id>
		<title>Dm: /* Cathartid, the Highest */</title>
		<link rel="alternate" type="text/html" href="http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=744&amp;oldid=prev"/>
				<updated>2024-05-05T04:31:45Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Cathartid, the Highest&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:31, 5 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l73&quot; &gt;Line 73:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 73:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{note ### Regarding Hollow Bones The idea of giving a PC vulnerability to a common damage type is a pretty significant drawback and not to be taken lightly. If the GM and the player do not feel that this flaw will add to the story, it might be best to agree on a mechanic to eliminate this feature. Perhaps the PC has some Cassuar ancestry that reduces their max flight speed or their childhood was dominated by arcane potions to reinforce their bone structure. This is written as a counterbalance to an extremely useful positive (Flight) and is intended to be an interesting limitation that the Komuloi adapt to, not an exploit to be maliciously abused. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{note ### Regarding Hollow Bones The idea of giving a PC vulnerability to a common damage type is a pretty significant drawback and not to be taken lightly. If the GM and the player do not feel that this flaw will add to the story, it might be best to agree on a mechanic to eliminate this feature. Perhaps the PC has some Cassuar ancestry that reduces their max flight speed or their childhood was dominated by arcane potions to reinforce their bone structure. This is written as a counterbalance to an extremely useful positive (Flight) and is intended to be an interesting limitation that the Komuloi adapt to, not an exploit to be maliciously abused. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/del&gt;=Cathartid, the Highest&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Cathartid, the Highest=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Cathartid are physically powerful creatures, the largest of the flying Komuloi. Their features resemble those of a Condor or Turkey, with dark feathers and bald heads. In their later years Cathartids can develop a pronounced wattle that can be inflated for courtship purposes. Cathartids average nearly eight feet at full height with a 30 ft. wingspan, but spend most of their time in a hunched posture. A Cathartid raising their voice, spreading their wings, and growing 2 feet in height is an objectively terrifying bit of intimidation.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Cathartid are physically powerful creatures, the largest of the flying Komuloi. Their features resemble those of a Condor or Turkey, with dark feathers and bald heads. In their later years Cathartids can develop a pronounced wattle that can be inflated for courtship purposes. Cathartids average nearly eight feet at full height with a 30 ft. wingspan, but spend most of their time in a hunched posture. A Cathartid raising their voice, spreading their wings, and growing 2 feet in height is an objectively terrifying bit of intimidation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dm</name></author>	</entry>

	<entry>
		<id>http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=743&amp;oldid=prev</id>
		<title>Dm: /* The Survivors */</title>
		<link rel="alternate" type="text/html" href="http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=743&amp;oldid=prev"/>
				<updated>2024-05-05T04:31:22Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The Survivors&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:31, 5 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Shadowed Lands leave their mark on any who pass through them. The Komuloi are no exception to this. The cruel seed was surely already present in them, predators and carnivores all, but that seed germinated and grew during their time there. They remained as long as they could endure it, but bright colors and sweet melodies are under assault in those places and the Komuloi were forced to find a new home before the Shadowed Lands consumed them completely. The wisest and most skilled arcanists among them tore free new pieces of reality, places hidden from their pursuer where they could hope to remain safe.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Shadowed Lands leave their mark on any who pass through them. The Komuloi are no exception to this. The cruel seed was surely already present in them, predators and carnivores all, but that seed germinated and grew during their time there. They remained as long as they could endure it, but bright colors and sweet melodies are under assault in those places and the Komuloi were forced to find a new home before the Shadowed Lands consumed them completely. The wisest and most skilled arcanists among them tore free new pieces of reality, places hidden from their pursuer where they could hope to remain safe.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;= The Survivors &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= The Survivors =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The name Komuloi has been translated as either &amp;quot;the survivors of Mulo's wrath&amp;quot; or &amp;quot;the fugitives of Mulo's prison.&amp;quot; To the Komuloi, Mulo is around every corner and behind every smile. To protect themselves, the Komuloi gravitate toward a semi-nomadic lifestyle. Their secret aeries protect them but they are small and stagnant, unable to sustain new numbers, so they must risk the Prime to survive and to lay their eggs. They pick at the fringes of civilization, distrustful of every stranger and constantly aware of every avenue of escape for any situation. Most who deal with them never learn their nature as they are generally quite adept at using shadows and illusion.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The name Komuloi has been translated as either &amp;quot;the survivors of Mulo's wrath&amp;quot; or &amp;quot;the fugitives of Mulo's prison.&amp;quot; To the Komuloi, Mulo is around every corner and behind every smile. To protect themselves, the Komuloi gravitate toward a semi-nomadic lifestyle. Their secret aeries protect them but they are small and stagnant, unable to sustain new numbers, so they must risk the Prime to survive and to lay their eggs. They pick at the fringes of civilization, distrustful of every stranger and constantly aware of every avenue of escape for any situation. Most who deal with them never learn their nature as they are generally quite adept at using shadows and illusion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dm</name></author>	</entry>

	<entry>
		<id>http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=742&amp;oldid=prev</id>
		<title>Dm: /* Origin of the Species */</title>
		<link rel="alternate" type="text/html" href="http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=742&amp;oldid=prev"/>
				<updated>2024-05-05T04:31:01Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Origin of the Species&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:31, 5 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;= Origin of the Species &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Origin of the Species =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We know that the Komuloi are not of this world originally. They are strongly magical in a way that certainly points to some kind of divine interference and the vast majority respond to divination and abjuration magic like an Elemental native. Asking the Komuloi is a mistake, as their answers have been confusing, conflicting, and in many cases pure fabrication. They are actively hostile to written language and their oral traditions often wander from language to expressions of pure sound and movement that have clearly evolved with repetition.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We know that the Komuloi are not of this world originally. They are strongly magical in a way that certainly points to some kind of divine interference and the vast majority respond to divination and abjuration magic like an Elemental native. Asking the Komuloi is a mistake, as their answers have been confusing, conflicting, and in many cases pure fabrication. They are actively hostile to written language and their oral traditions often wander from language to expressions of pure sound and movement that have clearly evolved with repetition.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dm</name></author>	</entry>

	<entry>
		<id>http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=741&amp;oldid=prev</id>
		<title>Dm: /* Cathartid, the Highest */</title>
		<link rel="alternate" type="text/html" href="http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=741&amp;oldid=prev"/>
				<updated>2024-05-05T04:30:36Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Cathartid, the Highest&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:30, 5 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l75&quot; &gt;Line 75:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Cathartid, the Highest===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Cathartid, the Highest===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;The Cathartid are physically powerful creatures, the largest of the flying Komuloi. Their features resemble those of a Condor or Turkey, with dark feathers and bald heads. In their later years Cathartids can develop a pronounced wattle that can be inflated for courtship purposes. Cathartids average nearly eight feet at full height with a 30 ft. wingspan, but spend most of their time in a hunched posture. A Cathartid raising their voice, spreading their wings, and growing 2 feet in height is an objectively terrifying bit of intimidation.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Cathartid are physically powerful creatures, the largest of the flying Komuloi. Their features resemble those of a Condor or Turkey, with dark feathers and bald heads. In their later years Cathartids can develop a pronounced wattle that can be inflated for courtship purposes. Cathartids average nearly eight feet at full height with a 30 ft. wingspan, but spend most of their time in a hunched posture. A Cathartid raising their voice, spreading their wings, and growing 2 feet in height is an objectively terrifying bit of intimidation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cathartids are generally viewed as the apex of Komuloi society. They drip with quiet menace and are not used to their opinions being challenged. Only the presence of a Cassuar can deflate their confidence, causing them to simper and defer until their absolute authority is no longer in question. Many Cathartids become obsessed with martial skill and train relentlessly for the day when the Snatcher comes. During the Exodus the Cathartid champion, Grivonel Gloomwing, managed to resist Mulo's fear effect and pluck out one of her eyes and now every Cathartid imagines that they could get the other one.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cathartids are generally viewed as the apex of Komuloi society. They drip with quiet menace and are not used to their opinions being challenged. Only the presence of a Cassuar can deflate their confidence, causing them to simper and defer until their absolute authority is no longer in question. Many Cathartids become obsessed with martial skill and train relentlessly for the day when the Snatcher comes. During the Exodus the Cathartid champion, Grivonel Gloomwing, managed to resist Mulo's fear effect and pluck out one of her eyes and now every Cathartid imagines that they could get the other one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dm</name></author>	</entry>

	<entry>
		<id>http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=740&amp;oldid=prev</id>
		<title>Dm: /* Cathartid, the Highest */</title>
		<link rel="alternate" type="text/html" href="http://charp-test.techbydsn.com/green/index.php?title=Komuloi&amp;diff=740&amp;oldid=prev"/>
				<updated>2024-05-05T04:30:07Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Cathartid, the Highest&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:30, 5 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l74&quot; &gt;Line 74:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Cathartid, the Highest===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Cathartid, the Highest===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; The Cathartid are physically powerful creatures, the largest of the flying Komuloi. Their features resemble those of a Condor or Turkey, with dark feathers and bald heads. In their later years Cathartids can develop a pronounced wattle that can be inflated for courtship purposes. Cathartids average nearly eight feet at full height with a 30 ft. wingspan, but spend most of their time in a hunched posture. A Cathartid raising their voice, spreading their wings, and growing 2 feet in height is an objectively terrifying bit of intimidation.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; The Cathartid are physically powerful creatures, the largest of the flying Komuloi. Their features resemble those of a Condor or Turkey, with dark feathers and bald heads. In their later years Cathartids can develop a pronounced wattle that can be inflated for courtship purposes. Cathartids average nearly eight feet at full height with a 30 ft. wingspan, but spend most of their time in a hunched posture. A Cathartid raising their voice, spreading their wings, and growing 2 feet in height is an objectively terrifying bit of intimidation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dm</name></author>	</entry>

	</feed>