Difference between revisions of "Ghoul"

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'''Skills'''
 
 
'''Damage Resistances'''
 
 
Nonmagical Weapons
 
  
 
'''Damage Immunities'''
 
'''Damage Immunities'''
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'''Languages''' None
 
'''Languages''' None
  
'''Challenge''' 7 (2,900 XP)
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'''Challenge''' 1 (200 XP)
  
 
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Revision as of 05:50, 20 June 2024

Undead, Chaotic Evil


Armor Class 12

Hit Points 22 (5d8)

Speed 40 ft

STR DEX CON INT WIS CHA
+1 +2 0 -2 0 -2

Damage Immunities

Necrotic, Poison

Damage Vulnerabilities

Radiant

Condition Immunities

Poisoned, Diseased

Senses

Lifesense 60'

Languages None

Challenge 1 (200 XP)


Actions

Bite BAB +9 Damage 2d4 Piercing + 2d6 Necrotic

Lunge The hound moves forward up to 20' and pounces on a target, performing a Bite and forcing a DC16 STR save or knocked prone and grappled. Grappled target automatically takes Bite damage on hound's turn until the hound releases or the victim breaks free. Hound cannot move or attack another creature until it releases.

Howl (recharge 5-6) The hound cries out to the shadows, summoning 1d6 false Darkshadow Hounds. The duplicates act normally, may move and attack independently, but only have 1 hp. As a bonus action it may shift its consciousness to any of its duplicates. Whenever an attack strikes the true hound, it may shift as a reaction before damage is taken. Duplicates cannot Howl.


The Curse of Forbidden Flesh does not end when you put the ghoul down. The Hunger will call them and they will rise again tomorrow, growing a new body if necessary. The Hunger does not end for them until their soul receives redemption. This is not always possible, so the most expedient solution generally is to put the body in a heavy sarcophagus with a lid that they can't lift and ignore the scratching sounds.