Behemoth

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gargantuan abomination, chaotic evil


Armor Class: 24

Hit Points: 600

Speed: 10 ft.


STR DEX CON INT WIS CHA
30 16 28 0 0 0

Skills: Perception +6

Senses: Ethereal Sight, passive Perception 14

Languages: ???

Challenge: 30(0 xp)


Keen Hearing and Smell The jackalope has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack: The Jackalope can make up to 3 Gore attacks against 3 unique opponents within its movement path.

Gore: +8 BAB bite, 1d4-1 damage plus Barkbite, must move at least 10' before attempting to Gore.

Cunning Action: Can take a Bonus Action to take the Dash, Disengage, or Hide action.