Behemoth
From Greensward
gargantuan abomination, chaotic evil
Armor Class: 24
Hit Points: 600
Speed: 10 ft.
STR | DEX | CON | INT | WIS | CHA | 30 | 16 | 28 | 0 | 0 | 0 |
---|
Skills: Perception +6
Senses: Ethereal Sight, passive Perception 14
Languages: ???
Challenge: 30(0 xp)
Keen Hearing and Smell The jackalope has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Multiattack: The Jackalope can make up to 3 Gore attacks against 3 unique opponents within its movement path.
Gore: +8 BAB bite, 1d4-1 damage plus Barkbite, must move at least 10' before attempting to Gore.
Cunning Action: Can take a Bonus Action to take the Dash, Disengage, or Hide action.